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dev.to > tigusigalpa > building-a-zero-dependency-go-client-for-the-coinglass-crypto-data-api-3k8m

Building a Zero-Dependency Go Client for the Coinglass Crypto Data API

1+ hour, 13+ min ago  (492+ words) However, when I started building my own tooling in Go to consume this data, I noticed a gap. I wanted a strongly typed, concurrent-safe client that didn't drag a massive tree of third-party dependencies into my go.mod file. To…...

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DEV Community
dev.to > yuriizee > compiling-php-dtos-from-reflection-to-45m-hydrations-per-second-3jic

Compiling PHP DTOs: from reflection to 4.5M hydrations per second

8+ hour, 57+ min ago  (92+ words) How Simple Data Objects makes from()/toArray() run with zero reflection in production — compiled per-class closures, an opcache-served metadata cache, and PHP 8.4 lazy ghosts. Tagged with php, laravel, performance, webdev....

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DEV Community
dev.to > czax225 > why-cgo-build-beautiful-pure-go-desktop-apps-with-proton-4d64

Why CGO?: Build Beautiful, Pure Go Desktop Apps with Proton

1+ day, 4+ hour ago  (406+ words) If you've ever tried building a desktop application in Go, you probably know the drill. You either end up using Electron (and suddenly your simple utility app eats 500MB of RAM), or you try a native GUI framework only to get…...

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DEV Community
dev.to > huzaifa_nur_0e340624ee3bc > minicart-hexagonal-architecture-in-go-4dkk

MiniCart: Hexagonal Architecture in Go

1+ day, 10+ hour ago  (1409+ words) A hands-on Go architecture course that teaches hexagonal architecture, also known as ports and... Tagged with go, ddd....

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DEV Community
dev.to > tosiiko > wetask-a-unified-runtime-for-distributed-tasks-scheduling-and-caching-3i2m

Wetask: a unified runtime for distributed tasks, scheduling, and caching

1+ day, 12+ hour ago  (68+ words) Today I’m releasing Wetask v0.1.0-rc.1, the first public release candidate of a system I’ve been building in Go. The goal is straightforward: reduce the number of separate components teams need to operate for background jobs, scheduling, caching, and failover. This…...

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The Register
theregister.com > development > 07/10/2026 > speedier-type-checks-in-typescript-70-as-first-stable-go-release-ships > 5269206

Speedier type checks in TypeScript 7.0 as first stable Go release ships

2+ day, 4+ hour ago  (14+ words) The Register...

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DEV Community
dev.to > manoharij > azure-service-bus-topics-subscriptions-and-dead-letter-queues-m4a

Azure Service Bus: Topics, Subscriptions, and Dead Letter Queues

2+ day, 17+ hour ago  (378+ words) A queue is one sender, one receiver - a message goes in one end, exactly one consumer reads it, and once read the message is gone. This fits scenarios where one system should process each message exactly once, like an Order…...

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Academia
academiamag.com > career-guides > best-coding-languages-to-learn-first

8 Best Coding Languages to Learn First

3+ day, 3+ hour ago  (762+ words) In this article, we will explore the best coding languages to learn first, explains why they are beginner-friendly, and helps you choose the right one based on your career goals. Instead of jumping between multiple languages, focus on mastering one…...

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Nected
nected.ai > blog > taktile-vs-gorules

Taktile vs GoRules: 2026 Comparison for Decisioning Teams | Nected Blogs

3+ day, 11+ hour ago  (958+ words) Taktile vs GoRules: Quick, practical comparison for engineering and product teams — performance, scalability, integration, rule authoring, and migration advice to choose the right rule engine. GoRules is a modern, Go-native rules engine built around JDM (JSON Decision Model), authored visually…...

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DEV Community
dev.to > godofgeeks > grpc-internals-and-performance-2cnb

gRPC Internals and Performance

3+ day, 8+ hour ago  (697+ words) Ever feel like your microservices are gossiping at a snail's pace? You've got these lightning-fast servers, but the communication between them is a bottleneck. If this sounds familiar, then it's time to talk about gRPC. Think of it as the…...

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